using System;
namespace StateFactory.com.biomedica.statemachine {
	public class Triggers {
		private TriggerListener triggerListener;
		private State nextState;

		public Triggers(State s, TriggerListener t) {
			throw new System.Exception("Not implemented");
		}
		public void SetTriggerListener(TriggerListener l) {
			throw new System.Exception("Not implemented");
		}
		public void SetNextState(State s) {
			throw new System.Exception("Not implemented");
		}
		public State GetNextState() {
			throw new System.Exception("Not implemented");
		}
		public void CreateTrigger(State s, TriggerListener l) {
			throw new System.Exception("Not implemented");
		}
		public bool IsValid(StateContext context) {
			throw new System.Exception("Not implemented");
		}


	}

}
